Create Best Hacking Matrix Effect in HTML
Great Ways To feal Like A Hacker using Create hackinh Matrix rain animation using HTML5 canvas and javascript. This tutorial is inspired by this cool demo and gschoppe. Gschoppe Matrix is a really interesting prank webPage/Tool that gives you the ability to be like a hacker. You can impress your friends, give your website a fresh new look with adding Matrix animation background or can use to making a short film on Hacking / Cyber Security.
HTML Code:
<html> <head> <meta charset="utf-8"> <title>Matrix</title> <style> body, html, canvas { margin: 0; padding: 0; width: 100%; height: 100%; } </style> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js" type="text/javascript"></script> <script> $(document).ready(function() { function resetSize() { $('#q').each(function() { $(this)[0].width = $(this).width(); $(this)[0].height = $(this).height(); }); } resetSize(); $(document).resize(function() { resetSize(); }); var s=window.screen; var width = q.width=s.width; var height = q.height; var yPositions = Array(300).join(0).split(''); var ctx=q.getContext('2d'); function getNextChar() { // //return(""+Math.round(Math.random())); if(Math.random()<.4) { // numbers return(getRandomChar(48, 57)); } else if(Math.random()<.8) { // capital letters return(getRandomChar(65, 90)); } else { // katakana return(getRandomChar(0x30A0, 0x30A0)); } } function getRandomChar(rangeStart, rangeEnd) { return(String.fromCharCode(rangeStart + Math.random() * (rangeEnd-rangeStart+1))); } var draw = function () { ctx.fillStyle='rgba(0,0,0,.05)'; ctx.fillRect(0,0,width,height); ctx.fillStyle='#0F0'; ctx.font = '10pt Georgia'; yPositions.map(function(y, index){ text = getNextChar(); x = (index * 10)+10; q.getContext('2d').fillText(text, x, y); if(y > 100 + Math.random()*20000) { yPositions[index]=0; } else { yPositions[index] = y + 10; } }); }; RunMatrix(); function RunMatrix() { if(typeof Game_Interval != "undefined") clearInterval(Game_Interval); Game_Interval = setInterval(draw, 25); } function StopMatrix() { clearInterval(Game_Interval); } //setInterval(draw, 33); $("button#pause").click(function() { StopMatrix(); }); $("button#play").click(function(){ RunMatrix(); }); }) </script> </head> <body> <div align="center"> <canvas id="q"></canvas> </div> </body> </html>
Preview
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